{"id":30,"date":"2007-08-06T01:22:09","date_gmt":"2007-08-06T08:22:09","guid":{"rendered":"http:\/\/renderwonk.com\/blog\/index.php\/archive\/gamma-chapter-in-gpu-gems-3\/"},"modified":"2015-08-22T14:05:08","modified_gmt":"2015-08-22T21:05:08","slug":"gamma-chapter-in-gpu-gems-3","status":"publish","type":"post","link":"https:\/\/renderwonk.com\/blog\/index.php\/archive\/gamma-chapter-in-gpu-gems-3\/","title":{"rendered":"Gamma chapter in GPU Gems 3"},"content":{"rendered":"<p>I leafed through <a href=\"http:\/\/www.amazon.com\/GPU-Gems-3-Hubert-Nguyen\/dp\/0321515269\">GPU Gems 3<\/a> today, and noticed that chapter 24 has an  interesting discussion of gamma-correctness issues. It looks pretty good  (as does the book as a whole), and should be worthwhile reading for anyone  interested in my recent post on gamma-correctness. NVIDIA has a page for the book <a href=\"http:\/\/developer.nvidia.com\/object\/gpu-gems-3.html\">here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I leafed through GPU Gems 3 today, and noticed that chapter 24 has an interesting discussion of gamma-correctness issues. It looks pretty good (as does the book as a whole), and should be worthwhile reading for anyone interested in my recent post on gamma-correctness. NVIDIA has a page for the book here.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-30","post","type-post","status-publish","format-standard","hentry","category-rendering"],"_links":{"self":[{"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/posts\/30","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=30"}],"version-history":[{"count":1,"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/posts\/30\/revisions"}],"predecessor-version":[{"id":61,"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/posts\/30\/revisions\/61"}],"wp:attachment":[{"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=30"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=30"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/renderwonk.com\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=30"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}